DayZ Cool & Deluxe Editions
About the GameThis is Your Story
DayZ is a hardcore, survival-focused multiplayer sandbox. Thrown into post-apocalyptic wastelands, you have a singular goal: survive. There are no missions or quests. Your story will be written by facing the unpredictable challenges created by the environment, the infected, and your interactions with other survivors. Every decision is yours. This is your ultimate survival story.
Immersion First
You will find no map markers, mini-maps, or navigational HUDs. From diseases and immunity to hunger and body temperature, information is conveyed through a minimal, toggleable HUD or, more importantly, through your own observations. To survive, you must physically search for every tool, ration, and piece of gear. Your survival depends on reading the environment, monitoring the state of your character, and looting strategically.
Two Terrains to Explore
DayZ is set in fictional countries crafted with a commitment to authenticity. The base game includes two distinct maps: legendary Chernarus and the mysterious woodlands of Livonia.
Chernarus, a sprawling 230 km² post-Soviet landscape, remains the quintessential DayZ experience. This community favorite is a hand-crafted terrain, inspired by real-world locations in North Bohemia of the Czech Republic.
Livonia offers a different challenge. This 168 km² map may seem more habitable with its lush, dense forests, but looks can be deceiving. Beneath its surface lies a deep secret: one that presents a fresh survival trial for even the most experienced players.
Survive, Survive, Survive
Everything is out to get you. Dangers lurk in plain sight and in the shadows, from aggressive infected who attack on sight to wolves and bears prowling the forests. But that’s not all. You’ll also have to tackle various diseases, learn to diagnose them by observing your condition, and find the necessary treatments.
Loot and gear are scarce, but crafting features can help fill the gap. Patch up your damaged clothes, make a fire to cook your rations, craft improvised tools, and scour the quiet yet deceptively dangerous villages and cities.
Friendly or Foe: You Decide
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